
The Maple Island Massacre - Solo Slasher Horror TTRPG
A downloadable game
Download NowName your own price
This was supposed to be a night of fun—an abandoned island, no rules, just you and your friends drinking under the stars. Now they’re dead, hunted one by one. And you know you’re next.
The stories were true. The Engineer is real. A hulking figure in a scorched welder’s mask, his machete dripping with blood. They say he can’t be killed—not until his heart is destroyed. It’s hidden somewhere on the island, and only by burning it in the old furnace can you end this nightmare.
But he’s out there. And he’s coming for you.
- Solo Survival Horror: A tense, atmospheric horror experience where every choice matters.
- Slasher Movie Tension: The Engineer stalks you relentlessly—hide, run, or fight if you dare.
- Simple, Deadly Rules: Easy-to-learn mechanics keep the game fast and brutal.
- Search & Survive: Explore the ruins of the island, find weapons and gear, or stumble into something worse.
- Brutal Combat: The Engineer is unstoppable. You can slow him down, but you can’t kill him—unless you find his heart.
- Randomized Horror: A d20 encounter table means no two games play the same.
- Short & Replayable: Perfect for a tense one-shot or to test how long you can last.
Download now and test your luck.
Status | Released |
Category | Physical game |
Author | Aaron Best |
Genre | Role Playing |
Tags | Dungeon Crawler, Horror, Mystery, Retro, Slasher, Solo RPG, Survival Horror, Tabletop role-playing game |
Download
Download NowName your own price
Click download now to get access to the following files:
Maple Island Massacre A5.pdf 10 MB
Maple Island Playsheet.pdf 4.5 MB
Comments
Log in with itch.io to leave a comment.
What is the starting position of the Engineer? It just says 20. Do you mean d20 and I have a rolll decide where He starts? I would prefer if all locations on the map would have a unique number so I know where I already have been and could take note of that number.
I was not sure how Combat is meant to be resolved at first. You could explain that a bit better for a Holzkopf like me 😅
It is a big improvement on Pulp Dreadful I think. I love the theme and artwork. I could see this fleshed out into a full boardgame with lots of tokens and miniatures. 🤩
This is the kind of game I want to achieve to create myself.
Quick questions, what is the starting PHY (max) for the engineer? I dont see that stated anywhere? Also when rolling an attribute test/combat, do you roll against your current or max #?
Hey, thanks for reaching out.
- The engineers starting PHY is detailed on the play sheet at the bottom (12)
- If you get hurt, any subsequent tests are done with the new PHY score... So the more injured you are the harder it is to hit... Keep some bandages handy 😹
Hope this makes sense and feel free to tweak any rules to suit yourself... Ultimately the goal is for you to enjoy.
Thanks again for your message